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dc.contributor.authorInal, Yavuz
dc.contributor.authorWake, Jo Dugstad
dc.date.accessioned2022-08-18T08:23:51Z
dc.date.available2022-08-18T08:23:51Z
dc.date.created2022-03-03T11:32:14Z
dc.date.issued2022
dc.identifier.citationUniversal Access in the Information Society. 2022, .en_US
dc.identifier.issn1615-5289
dc.identifier.urihttps://hdl.handle.net/11250/3012503
dc.description.abstractThis experimental study explores how game experience differs between players with different gameplay histories within the same game universe. We are interested in how prolonged engagement with a game series affects the gameplay experience in relation to the most recent game version in the series. A total of 54 participants were divided into four groups depending on their gaming experience, namely non-gamers, new-gamers, old-gamers and core-gamers. They played the mobile version of Super Mario Run, and questionnaire data was collected after the gameplay session. The results of the study showed that not only the players’ personal gameplay history but also the length of experience or degree of familiarity with the game universe affected the experience of playing a new game in the same game universe. Additionally, familiarity with the game universe had a positive impact on the feeling of competence, immersion, emotions and flow.en_US
dc.language.isoengen_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleAn old game, new experience: exploring the effect of players’ personal gameplay history on game experience.en_US
dc.title.alternativeAn old game, new experience: exploring the effect of players’ personal gameplay history on game experience.en_US
dc.typeJournal articleen_US
dc.typePeer revieweden_US
dc.rights.holder© The Author(s) 2022en_US
dc.description.versionpublishedVersionen_US
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1
dc.identifier.doi10.1007/s10209-022-00872-0
dc.identifier.cristin2007292
dc.source.journalUniversal Access in the Information Societyen_US
dc.source.pagenumber13en_US


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